👹Mobs Update 👹


This is the 1st step of the road map announced in the previous devlog, which has just been completed. 

In a nutshell: 
- The mobs have been balanced to avoid either excessive scaling in certain cases or simply being too weak against certain builds.

- Bosses now have specific abilities and it's no longer possible to just pass their rooms.

- The final boss is now a truly difficult one, so watch out for the fireballs. 

- Some sprites and animations have been modified to match the spirit of the mobs. 

In the next patch, a Dash nerf will be made, as it prevents speed builds from being viable.

PS: The next patch will concern the music and the game's sound ambiance in general.

Best regards, 
Antowaan

Files

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44 days ago

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